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Bug - unforeseen possibility in game.

For bugs that bring unforeseen benefit to the player:

1) (to the discretion of administration) For delivery before capture of 50 000 credits + deprivation of all turned out.

2) In capture cases (HAND over to the BUG AT ONCE AS HAVE noticed, THAT PRECISELY YOU WILL rescue THIS ONLY THING) full zeroing of the character.

1 Multing

1.1

Use in game more than one game character from one IP-address and one computer is forbidden. (Total coincidence!!! An exception: brothers, friends on a room, a local network etc.) Are forbidden any calling for other characters.

Punishment: the first time - a premise in the block and 20 circles to the basic character, the second - removal of all characters of the player, including basic character.

1.2

Exception: players who play from one computer and are relatives, live together or work at one office e.g.

) Such players should, without fail specify at themselves in the questionnaire players with which at them the IP-address and with whom they will come from one computer will coincide.

b) It is authorised no more than one coincidence from one computer and coincidence of IP-addresses is not normalised.

c) Calling for other players is forbidden similar "steams" and calling for them during their absence other players is forbidden.

In case of infringement:

1.2 ) 10 laps of the Dark Zone (plus 20 laps for each subsequent infringement of conducting biographical particulars)

1.2. ) the Character of "pair" admitted infringement (for it have come or it has come), receives 25 laps of the dark zone plus 25 laps of the Dark Zone for each subsequent similar infringement.

1.3

Prorolling with use special character (i.e. more than one fight in day with obviously known result - is checked on a broad gull of fight and it is estimated Faceless) is forbidden:

Punishment: both characters receive on 25 laps of the Dark Zone (plus of 25 laps at each similar infringement further)

1.4
In a rank the Soldier and above, fights without use of ammunition are forbidden players.
The estimation is made on the following system:
Let quantity of fighters above 2nd level = N. Then the quantity of points of the put on ammunition should be not less N.
Counting of points
The fighter/shooter
The weapon 1
The armour 0,5
Jeweller 0,5

medium/psycher
The weapon 0,75
The armour 1
Jeweller 0,5
* the Note 1: For group fights the given article extends irrespective of a rank of the player.
* the Note 2: the ammunition approaching on level Is considered only.
* the Note 3: Does not apply to Assassinations.
Punishment: the infringer receives 20 laps of the Dark Zone (plus 20 for each subsequent similar infringement.)

1.5
Regular purchase of things (more than 15 things/details in a week) at the same character. An exception: purchase of resources.
Punishment: the buyer receives 50 laps of the Dark Zone (plus 25 laps for each subsequent similar infringement)

1.6
Transfer of money, things, resources, details to treasury of a clan from specially accepted character:
Specially accepted character:
a)Has stayed in a clan less than 1 month and has left it.
b)Has transferred in treasury of a clan more than 50 % of the property: things, resources, details or credits. (An exception clan founders)
c)Has stopped actively to play (to spend game actions less often, than once a week) after the fact of entering into treasury of a clan or on a clan market.
d) Does not consist in a clan, but periodically or regularly supplies with its credits, resources, things.
Punishment: the block of "specially accepted character plus zeroing of treasury of a clan or the warehouses of players of a clan using the fact of "transfer" (depending on a situation)

1.7
Economic development of one character at the expense of another.
Definition 1. Economic development of one character at the expense of another - numerous carrying out of operations with resources, ammunition, details or crystals between two characters on obviously overestimated or to undercharges for the purpose of economic gain reception by one of them.
Definition 2. The average price - the average price for durability unit. For its calculation those subjects from a price range which are in the middle undertake only.
As infringement will be considered, if:
a)One player has transferred more than 30 % of the game property (credits, ammunition, resources) to other player.
b)One player periodically or regularly supplies other player with credits, ammunition, things.
c)Any trading operations playing with one computer (including through intermediaries) Are forbidden. The transaction exception-carrying out on minimum (at the moment of the transaction conclusion) a market price for resources and details and at cost on 30 % exceeding or is less on 50 % of the average price for ammunition. For crystals - for a ceiling price at the moment of transaction fulfillment.
d)At the expense of another periodic or regular sale/purchase of resources, ammunitions, details for the price different from the average price in one and a half time will be considered as Economic development of one character also.
e)Transfers of property under the pretext of the game termination, etc. Are forbidden
f)Given out credits should be returned within a month. At delivery and return the comment is obligatory. It can be made in the questionnaire short) and at a game forum in the Floor space. If the given out credit makes the complaint about non-returning the credit it is not punished.
Punishment on points a-f:
- For the first time - withdrawal transferred + 5 circles of a dark zone to all participants
- At repetition withdrawal transferred + 50 circles to all participants. In case of infringement the quantity of circles is multiplied on 2
Exception: Equivalent barter transactions (exchange), transactions with surcharge (if the price of the sold thing exceeds 20000 credits), trade between clans. The transactions spent with the permission of administration.
g)Sale of quest information or its exchange for any other goods Is forbidden. Punishment: for the first time 5 circles , at repetition 20 and are multiplied further on 2 (40,80 etc.)
h)Sale/purchase of subjects between the clansmen, having a main objective transfer of money for evasion from 5 % of the tax Is forbidden. Punishment for the first time 5 circles , at repetition 20 and is multiplied further on 2 (40,80 etc.)

the Note: transfer of the crystals is equal to the transfer of credits. Price of one crystal is taken depending on the course on "crystal market".

The comment.
Example of definition of the average price. At the price of a subject 100,4500,4700,6900 and 17000 in calculation undertake only 2,3 and 4 prices. For check on conformity of sale to the average price the total price (4500+4700+6900) shares on the general durability. The received price for unit durability (factor) is used for check of a correctness of the transaction by multiplication of factor to durability of the sold subject and comparison of the received figure with the sale sum.

2 Insults and abuse

2.1 Use of not standard lexicon

Use of not standard lexicon (including veiled) at a forum and in personal messages is forbidden. Punishment: 20 laps of the Dark Zone plus 20 laps for each subsequent similar infringement. Extends on ALL game publications and messages.

2.2 The latent insult of the person.
The latent insult of the concrete person (in the personal message) without use of not standard lexicon is forbidden. Punishment: 10 laps of the Dark Zone.

2.3 The open insult of the person.
The open insult of the concrete person without use of not standard lexicon is forbidden. Punishment: ban from chat or forum for 24 hours, 15 circles of DZ plus ban from chat or forum for 24 hours, 15 laps for each subsequent similar infringement. Extends on ALL game publications and messages.

2.4 The latent abusive insult of the person.
The latent insult of the concrete person (in the personal message) with use of not standard lexicon is forbidden.(including veiled). Punishment: 20 laps of the Dark Zone.

2.5. The open abusive insult of the person
The open insult of the concrete person with use of not standard lexicon (including veiled) is forbidden. Punishment: 30 laps of the Dark Zone plus 30 circles for each subsequent similar infringement. At relapse punishment increases up to the block. Extends on ALL game publications and messages.

2.6. Not standard lexicon, etc. in the information of the character
Use of not standard lexicon (including veiled) in the questionnaire is forbidden. Also use of the information bearing in latent or open implied sense erotic, pornographic, political (slogans) of the maintenance is forbidden. Punishment: 30 laps of the Dark Zone, the personal message with the requirement to replace the questionnaire, in case of failure to meet requirement within 48 hours the block.

2.7. Not standard lexicon in Login
It is forbidden: to create Logins, containing not standard lexicon, creation logins, offensive for other players. Punishment: removal of the character.

3 General3.1 Correctness of logins

Login should consist of 3-16 symbols (a-z, A-Z, -, -, figures). Are forbidden logins which begin about the figures consisting of repeating letters or figures (ggggg or 22222), names or group names which consist of a simple set of letters (asdzxc) or figures (131313).

3.2 Insult of administration

The insult of managers in opened (forum) and the closed sources (PM, the closed sections at a game forum) in any form is forbidden. Punishment: 50 laps of the Dark Zone. Extends on ALL game publications and messages.

3.3 Discussion of actions of administration

Discussion of actions of managers (except section the Reception) in opened (forum) and the closed sources (, the closed sections of a forum) in any form is forbidden. Punishment: 50 laps of the Dark Zone. Extends on ALL game publications and messages.

3.4 spamming the chat or forum

) It is forbidden to spam the chat or forum (repeated repetition of identical or senseless messages) . Punishment: ban from chat or forum for 24 hours.


b) It is forbidden to spam (after the addressee has asked not to write repeated repetition of identical or senseless messages, continuation of a writing of messages more to it) in personal messages.

Punishment: ban from chat or forum for 24 hours.

3.5 Abusing CapsLock and Shift

Continuous use of keys shift and CapsLock at a forum is forbidden. Punishment: ban from chat or forum for 24 hours.

3.6 Messages on translit

Messages on "translit" not prohibited, but they can cause negative emotions in players. Use translators with "translit".

3.7 Threats to characters in real

Threats about physical violence in a real life are forbidden. Punishment: 100 circles of a dark zone. At relapse punishment increases up to the block. Extends on ALL game publications and messages connected with game.

3.8 Appeal to infringement of laws

Appeals to infringement of laws of the world of game are forbidden. Punishment: 100 circles of a dark zone. At relapse punishment increases up to the block. Extends on ALL game publications and messages connected with game

3.9 Harm to game

All actions which can be used to the detriment of game (game breaking, use ' holes ', bugs, foreign programs for simplification of game). Punishment: from 150 circles of a dark zone before removal of the character (the decision is accepted by game administration).

3.10 Posting in sections created:

The quest-master in section Quests, the tournament-master in Section Tournaments, game Administration in any section, to the message actually the author. Punishment: ban from chat or forum for 48 hours.

3.11 Discrimination

Discrimination to any sign (races, a sex, age, creed, political, etc.) is forbidden. Punishment: 20 circles of the dark zone plus ban from chat or forum for 72 hours. Concern more validly the interlocutor. Extends on ALL game publications and messages connected with game.

3.12 Propagation

Propagation of drugs, alcohol, smoking, etc. at a forum, in personal messages, biographical particulars, on pages of cohorts is forbidden. Punishment: 20 circles of the dark zone.

4 References to other web-sites

4.1 Distribution of references

Distribution of references at a forum, in personal messages, and also in the questionnaire on any sites or the projects breaking laws of game is forbidden. Punishment: ban from chat or forum for 72 hours.

4.2 Distribution of harmful references

Distribution of harmful references is forbidden. Punishment: 100 circles of the dark zone, plus ban from chat or forum for 72 hours. At repeated infringement punishment increases in 2 (4,8,16,32.) time.

4.3 References to game resources

Distribution of references to sites of clans, annals and the other information resources concerning the world of game is authorized only after the coordination with game Administration. Punishment from 10 circles of the dark zone to the block depending on consequences of autocratic actions.

5 Guards

The guard the player who has voluntary taken up duties to watch execution of game laws. The player can become the guard: - the head of clan; - the Soldier who has reached rank; - made something outstanding, special for the project; - under the recommendation of representatives of Administration; - present at game c the moment of registration not less than 6 months - passed individual interview on personal (or virtual) a meeting with developers.

5.1 Contest of actions of the guard and discussion of actions of the guard is authorized only in section of a forum of game - the Reception

Punishment: 20 circles of the dark zone, plus ban from chat or forum for 24 hours. At repeated infringement punishment increases in 2 (4,8,16,32.) times.

5.2. The rights of the guard

The guard has the right to punish the infringer of the law (taking out the decision on concrete article of the law that will be reflected in the reference to punishment near login). Only forum guards, Faceless and Administration have the right to take out decisions and openly to express legitimacy. The guard can specify to the player in in its infringement. In case of default of this instruction of action of the guard can be challenged before all Faceless and if will be recognized by illegitimate, the guard will be punished.

5.3 Decisions of the guard

Any decisions of the guard connected with the control over performance of the law, are based on the given laws or analogies to already taken out sentences. In case of difficulty to classify infringement under any concrete article of the Law of guards has the right to place the player in the temporary block with the formulation Before finding-out of circumstances and to spend trial on this point in question within 48 hours. Upon termination of term should be or article of punishment is defined or the character is released from under the block. The guard arrives on the discretion, thus its actions can be challenged before all Faceless on behalf of the younger guard of any clan or on behalf of the punished.

5.4 Deprivation of the rights of the guard

a) The Guard temporarily loses the rights to 150 circles of the dark zone in a case: - uses of the special rights with a view of the game character. (Benefit for the character) - use of the special rights with a view of any of clans (benefit for a clan) - use of the special rights to suit the own ends on purpose to do much harm, revenge someone from players or any of clans.

b) In case of repeated infringement of the item 5.4.) full deprivation of the special rights, plus 150 circles of the dark zone on the game character. Any charge in similar actions will be considered in detail at a game forum in section the Reception, after the corresponding statement of the affected party.

6 Breaking of characters

Breaking of the game character is forbidden. Punishment: removal of the character convicted of breaking.

7 Slander

7.1

The slander - data discrediting a name of the player, its human advantages and qualities is forbidden. Extends on ALL game publications and messages connected with game. Punishment: 20 circles of the dark zone plus ban from chat or forum for 24 hours (at repetition punishment increases twice).

7.2

False charge in the insult and granting to the observer of false (counterfeit) proofs of infringement will be slander also. Punishment: 40 circles of the dark zone.

8 The quantity of operations with credits

The quantity of operations with credits throughout days should not exceed quantity of players in a clan plus in addition 2 operations. Punishment: 100000 credits from treasury of a clan or from clan founders personally.

9 Purchase and sale of characters, money, things, details, resources

Transfer, purchase and sale are forbidden: - characters - money - things - details - resources for real money and-or attempt to make it. Punishment: removal of characters convicted of similar actions.

Exception services make games sold by Administration.

Purchase of ANY services for real money is resolved ONLY to the persons who have reached of majority. Making purchase for real money, the person guarantees that is full age.

10 Status of the law

10.1 Scope of laws

Laws of the world of game ' C..D. ' should be carried out by all players without an exception, including observers and managers

10.2 Control over performance of laws

The control over performance of laws of game ' C.O.D. ' it is carried out by observers. Only they have the right to make the decisions connected with definition of degree of guilt of the character. At relapse of infringement of any law - punishment degree automatically increases in 2 (3,4,5....) time if it is not stipulated other.

10.3 Some infringements simultaneously

In case of detection at the punished character of other infringements of the Law, the established punishment can be reconsidered, changed and added according to other broken articles of the Law.

10.4 Change of laws

Laws can be changed and/or added by Administration with the obligatory notification of players about introduction of changes or additions in section the City-> the Grove of knowledge of a forum or in project news.

10.5 Introduction of laws into force

Any changes/additions in laws of the world of game ' C.O.D ' come into force from the moment of their publication on this page.

10.6 Disputable situations

All DISPUTABLE situations of personal character, political trials of cohorts, complaints to actions of observers are considered by the Supreme Guard. Decisions of the Supreme Guard are definitive also to the appeal are not subject.

11 Responsibility

Administration is not responsible for lost items and money players in the game or in connection with failures during the game through the fault of the player. In the case of forced rollback game administration will consider each individual case of loss experience, soldiers, buildings, special prizes and parts (except for things, resources, money). On the way to review and return will be announced formally and separately on the forum games.




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